dc.contributor.author | Byhar, Hana | |
dc.contributor.author | Shevchuk, Krystyna | |
dc.contributor.author | Pits, Iryna | |
dc.contributor.author | Shestobuz, Olga | |
dc.contributor.author | Dariichuk, Sergiy | |
dc.date.accessioned | 2023-11-17T13:45:31Z | |
dc.date.available | 2023-11-17T13:45:31Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Byhar, H., Pits, I., Shevchuk, K., Prokop, I., Shestobuz, O., & Dariichuk, S. (2023). The impact of gamification on the motivation of primary schoolers under martial law. Amazonia Investiga, 12(61), 317-329. | uk_UA |
dc.identifier.uri | https://archer.chnu.edu.ua/xmlui/handle/123456789/7756 | |
dc.description.abstract | The purpose of this study was to identify effective interactive methods in preparing students in grades 1-4, as well as
to investigate their impact on learning outcomes. The work uses theoretical and empirical methods. The analysis of
existing interactive teaching methods, their selection in accordance with the age characteristics of primary school
students and educational needs. Also, a pedagogical experiment was carried out based on the implementation of the
developed model of using interactive teaching methods in grades 1-4 of general secondary education institutions and
monitoring the learning outcomes obtained in this case. A survey of teachers and students was carried out. The study
showed that the use of interactive methods in the lessons of the Ukrainian language and mathematics contributes to
the growth of students' interest in studying these disciplines. As a result, there is an increase in the level of
educational achievements of students from average to sufficient, and in some cases from sufficient to high. Thus, in
this work it is proved that the proposed model of teaching using interactive methods that take into account the age
and individual characteristics of students is highly effective. Further research should be carried out with the aim of
correcting existing interactive methods in accordance with the modern educational needs of students and their
individual characteristics. Research is also needed to identify new interactive methods and study their impact on
learning outcomes. | uk_UA |
dc.description.sponsorship | кафедра педагогіки та методики початкової освіти | uk_UA |
dc.language.iso | en | uk_UA |
dc.publisher | Amazonia Investiga | uk_UA |
dc.subject | Keywords: speech skills, math skills, interactive model, academic achievements, educational needs | uk_UA |
dc.title | The impact of gamification on the motivation of primary schoolers under martial law | uk_UA |
dc.type | Article | uk_UA |